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Dark deception steam guide
Dark deception steam guide







  1. #Dark deception steam guide how to#
  2. #Dark deception steam guide full#

The problem is you'd like to grab 4 shards at a time from a region, but you've only got 2.5 seconds and Watchers coming after you! And here are some ways to solve it: This is a very special room: here, you got 52 spike pads split in 4 square regions! To collect shards here, you'll need to act fast, yet precise and prudent. Still, remember that one of these rooms has spike pads in it - so be careful. They are extremely useful in the level completion scheme I'll discuss further: you can easily lure here all of the Watchers and manipulate them the needed way. Here, you'd better wait for the spikes to descend (if possible) and follow the similar scheme as above.Īlong with the Corners, these are your best friends in this zone.

  • There are two rooms with both spikes and axes.
  • However, this is the best-case scenario, and when playing, you may end up in different dispositions, so it will be up to your practice to make it perfect. I use the following scheme whenever possible: wait for an ax to swing slightly right after the center, run past it and then teleport through the next ax (make sure that Teleportation circle is far ahead of the ax!). Note: this rule also applies to all secret rooms here. when surrounded by Watchers and need to rid of them anyhow. However, sometimes it's essential to do so, e.g. Otherwise, you'll lure one or two Watchers in there, which is most likely not what you'd want.
  • Turn around right after you entered such corner.
  • In Zone 2, these are your best friends: here, you can stand and relax after a tricky pursuit. Let's talk through each type of rooms/hallways. when you're completely unsure about where the Watchers are or need to get away from them and collect the remaining shards.
  • Unlike in my previous guides, I won't give any specific recommendations on when to use the Reveal Shard and Stun Orb - just do it when you feel you need to, e.g.
  • Just like with Agatha, put your headsets on and detect from where the sounds are coming to find out the Watchers' location and proximity.
  • You may abuse the Watchers' tactics by going behind while facing their direction when needed, but that's what spikes here are for - you can easily get pierced where you least expect it, so don't overuse this.
  • dark deception steam guide

    Try and teleport through them, then flee. They are not the Monkeys and will never kill you in the first place unless you get close enough.

    dark deception steam guide

    If the Watchers have cornered you, don't panic.It's especially important for Teleportation: in some stacked places, you might fail to teleport where you intended to and get pierced by spikes or caught up by the Watcher. When speed boosting and/or teleporting, be careful not to bump into the obstacles, spikes, or the Watchers themselves.Also, better DON'T challenge your fate, running over spike pads after the warning sound: it's always easier to mistime the spikes than to time them right. That's when you'll need the Teleportation, and the further it's able to put you, the better. The best possible cure is to merely avoid them, but, of course, there are situations you can't. It's always better when you know where to run than when you don't. Devise it the easy way for yourself to memorize (at least the main points and directions).Also, construct your route as short as you can (e.g., rather don't traverse same places twice). Run over the spike pads as few as possible (ideally try and avoid or teleport over them).The motivation for doing so is that it will be easier for you to track the collected shards. Split the maze in two parts (left and right) and clear them consecutively.

    #Dark deception steam guide how to#

    I only put it here to highlight the idea of how to construct a good route:

    #Dark deception steam guide full#

    Below is the one I've developed for a tabletless run, but it's not ideal and full of tough moments. At the Ring Altar, buff the Teleportation rather than the Speed Boost - you'll see why later.Let's see what you can do in order to beat this part. There will be 3 Gold Watchers coming after you in this maze.









    Dark deception steam guide