

These special cards can only be used once per game but give some great advantages.ġ.) Characters: I wanted to compare the eighteen sets of characters and show which ones I preferred more. There are also four special cards for each player, which can be used in a variant.

Players can either play a “variant” game, in which all new nine characters are used, or a “draft” game, in which players pick between which characters they wish to use. The Deluxe version also has nine additional characters on the reverse side of the original nine. Players continue to play the game until either Frodo enters Mordor (in which case the Fellowship immediately wins, or the Sauron player gets three characters into Mordor (in which case he wins), or if Frodo is killed (in which case the Sauron player wins.)


Each player takes nine Combat cards for their side, and the Sauron player takes the first turn. The characters are tiles that slide into plastic pieces so that the opponent doesn’t know which piece is where. Each player takes either the nine characters of the Fellowship or the nine evil Sauron characters and places them on the board – four of them in their starting region (Shire or Mordor), and five in the two rows in front of that – one character per region. Two players set a board up between them in a diamond shape fashion, with sixteen regions placed in a 1-2-3-4-3-2-1 fashion, with The Shire on one end and Mordor on the other. It’s amazing how different the two sides feel – this isn’t a symmetrical game by any means – yet still come across as reasonably balanced. Lord of the Rings: Confrontation basically distills the experience from the novels into an almost abstract-like mode yet retains enough of the theme to appeal to a Tolkein fan. These added a new dimension to the game that while not necessary to folks who bought the original game, certainly made the experience more enjoyable. Not only was this version nicely produced (probably over-produced), but it added a variant set of tiles that could be used. Of course, dozens of plays later I will gladly admit that I was wrong, finding it to be one of the best gaming systems I’ve ever played – a true tactical game, perhaps the game that Stratego should have been. It just looked too simplistic for my tastes and didn’t seem to offer many options. I had heard how great a game Lord of the Rings: Confrontation (Fantasy Flight, 2003 – Reiner Knizia) was before I played it, but I was a little let down when I received the game and went over the rules.
